One thing to note is that there is no, ‘Heads up’ …, display to be found here. With time and enemy attacks draining the health pool at an alarming rate, being able to refill the head without tracking down additional items is a huge bonus since that would take away from the games focus on clearing the level as fast as possible. Taking out each enemy will grant us more liquid in the head so it’s important to take out these creatures as we progress. These monsters have some interesting designs with some taking the shape of a humanoid figure with a squid for a head who are armed with guns to little gray monstrosities who will stay hot on your heels as you search for the end of the level. While running through the maze-like levels, we will run into a multitude of strange creatures that are out to make sure we don’t see the end of the level. The head that we carry is filled with a liquid that is constantly draining during the level and once it’s out, the game ends and we get to see results telling us about our performance during our run. The goal of each level is to reach the end in as little time as possible since that counts towards our overall score. Our head serves as a narrative device to explain why we are running on limited time as well as representing our health pool. Since the action is fast and frantic, you will definitely see the starting level frequently until things start to click. As we gun down monster after monster, our head fills up with more juice so that we have a little more time and health to make it to the next pool. There are a multitude of disturbing creatures to help speed up that process, with designs ranging from humanoid figures with guns to speedy little gray creatures that stay hot on our heels as we run through each level. The juice spills out once the level starts and will continue to drain until we jump into the glowing pool located at the end of the level. Get to the end of the level with some juice still in our head. With corridors full of dangerous enemies, our objective is simple. Our head isn’t just an interesting story narrative, but also serves as both a timer and our health meter in the game. With head in one hand and gun in the other, we are set off on a high adrenaline and visually bizarre journey at extreme speeds. In a time known as ‘POST VOID’, there is violence to be found around every corner, and our protagonist has an arsenal of weapons and abilities in their hands to take on the world. From the cryptic intro, it seems as if our character is searching for the void in order to find some kind of peace. The game starts by stating “First there was a void…. The story for Post Void is strange, and it does not go out of its way to hide this. This was one of those times when I decided to ignore that feeling and jump right into it, and thankfully it was worth it.With a visual presentation that can come off as over stimulating to some, this was an experience that I am glad I took part in. Post Void is one of those games.Īt first glance it had a lot going on in the screenshots, something that would usually be off-putting for me. I have often found myself pursing through Steam or the Eshop in search of that next hit, but if the screenshots don’t captivate me right away, I tend to back out to continue my search. We all have heard the saying about not judging a book by its cover and this tends to apply to all different kinds of media with video games being no exception.
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